
Job Description
- Design end-to-end product experiences for mobile and web: flows, wireframes, high-fidelity UI, and clickable prototypes in Figma
- Build and maintain a design system (components, variants, auto-layout, tokens)
- Prototype and validate: run quick tests, incorporate feedback, and iterate with data
- Partner with engineering: deliver clean specs via Figma Dev Mode, redlines, and handoff notes; support implementation and QA
- Elevate accessibility (contrast, type, color, motion, focus states) and responsive behavior
- Tell the story: document decisions, present work to stakeholders, and advocate for the customer
Requirements
- 2–6+ years designing mobile and web apps in Figma (agency or product)
- A strong portfolio with at least one mobile app and one web app case study
- Mastery of Figma: components/variants, auto-layout, variables/tokens, interactive prototypes, FigJam
- Solid grasp of product thinking (prioritizing flows that move core KPIs like activation, upload success, sharing)
- Experience collaborating with engineers (design specs, dev handoff, feasibility)
- Working knowledge of platform patterns (iOS Human Interface Guidelines, Material Design) and responsive web
- Care for accessibility and performance-aware design
- Familiarity with media management UX (galleries, viewers, timelines, reels) [Nice to Have]
- Comfort with design tokens / theming and basic front-end concepts (Tailwind/CSS, React patterns) [Nice to Have]
- Experience in consumer subscriptions, onboarding, and payments [Nice to Have]
- Interest in privacy-first and trust-centric design [Nice to Have]
Benefits
- Flexible hours with core overlap for collaboration
- Remote-friendly with preference for hybrid collaboration in Charleston, SC
- Engagement: PT, FT, Contract; Possible equity
- Equity available for the right fit
- Open to contractors, part-time, or full-time; contract-to-hire is an option
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