UI Designer (Figma Pro) – Contract/Remote Role

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Job Title: UI Designer (Figma Pro) – Contract Role

Location: Remote

Duration: 3 Months (Part-time)

Time Commitment: ≈2 hours/week online video collaboration + offline independent work ≈8 hrs.) A total of ≈10 hrs. per week

Start Date: ASAP

Compensation: Competitive, based on experience

About Rubyart.net

Rubyart.net is a dynamic startup that curates’ art and cultural events worldwide. Our MVP is ready for launch, and we are starting to concept and design Version 2 this summer.

We have built a social and event services ecosystem for artists, collectors, curators, and creatives to connect, discover, and host events. Our mobile app (IOS & Android) features community messaging, event creation, job boards, and service directories tailored to the global art world.

Role Overview

We are seeking a UI Designer with expert-level Figma experience to elevate and refine our app’s visual identity and user interface design. Check rubyart.net for our style and aesthetic preference. This is a short-term, high-impact contract to deliver a comprehensive design and style system that will shape the visual future of Rubyart.

Key Responsibilities

  • Audit and refine the existing design system and style guide
  • Develop a scalable brand and UI design system in Figma
  • Create a visually compelling and user-centered Design Guide, including:
  • Color palette, iconography, typography
  • Component libraries for web and mobile use
  • Brand story and visual tone
  • Produce multiple high-resolution logo versions (web, app, social media)
  • Collaborate weekly with the Founder, Product Manager, and CTO
  • Deliver final assets in Figma and a separate reference document (PDF or similar)

Requirements

  • Proven experience as a UI/UX designer with advanced Figma skills
  • Strong portfolio showcasing mobile app design, brand systems, and style guides
  • Deep understanding of visual hierarchy, responsive UI, and modern design trends
  • Experience with MVP product design for startups
  • Detail-oriented with a sharp design eye and a sense of visual storytelling
  • Strong communication skills and the ability to work remotely and independently (Englis-USA)

Preferred Qualifications

  • Experience designing for both iOS and Android
  • Familiarity with the art or cultural event industries
  • Bonus: Experience in motion design, micro-interactions, or brand creative direction

Final Deliverables

  • Fully developed Design Guide and System in Figma
  • Standalone design reference document (PDF)
  • Multiple high-resolution logo variants for multiple platforms uses

Qualifications

  • Time Commitment: ≈2 hours/week online video collaboration + offline independent work ≈8 hrs.)
  • Proven experience as a UI/UX designer with advanced Figma skills
  • Strong portfolio showcasing mobile app design, brand systems, and style guides
  • Deep understanding of visual hierarchy, responsive UI, and modern design trends
  • Experience with MVP product design for startups
  • Detail-oriented with a sharp design eye and a sense of visual storytelling
  • Strong communication skills and the ability to work remotely and independently (Englis-USA)
  • Standalone design reference document (PDF)
  • Multiple high-resolution logo variants for multiple platforms uses

Benefits

  • Compensation: Competitive, based on experience

Responsibilities

  • Duration: 3 Months (Part-time)
  • A total of ≈10 hrs
  • We are seeking a UI Designer with expert-level Figma experience to elevate and refine our app’s visual identity and user interface design
  • Audit and refine the existing design system and style guide
  • Develop a scalable brand and UI design system in Figma
  • Create a visually compelling and user-centered Design Guide, including:
  • Color palette, iconography, typography
  • Component libraries for web and mobile use
  • Brand story and visual tone
  • Produce multiple high-resolution logo versions (web, app, social media)
  • Collaborate weekly with the Founder, Product Manager, and CTO
  • Deliver final assets in Figma and a separate reference document (PDF or similar)
  • Fully developed Design Guide and System in Figma

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